Oshan Mudannayake, Chair for IEEE UCSC Student Branch
Game Rush was a 24-hour game development hackathon organized by the IEEE UCSC Student Branch. This is a hackathon aimed at building some unique and interesting games. This hackathon was open to university undergraduates all around the country who are or aspire to become game developers. As initial preparation, a series of workshops about Game Development with the contribution of experts in the industry were held prior to the hackathon. The key objective was to enhance the game development skills of the students. At the end of the workshop series, the registrations for the final hackathon were opened. The top 10 proposals from over 25 mind-blowing proposals were selected for the final hackathon which was held on 30th November 2019 from 8.00 am onwards at UCSC premises. GameRush was eventually awarded the ‘Best Student Branch Activity of the Year Award’ at SLSYWC 2019.